fix: Recipe exporter not grabbing skull textures correctly

This commit is contained in:
Linnea Gräf
2025-06-23 11:55:44 +02:00
parent 3e059673fd
commit 72b8d8c8a3

View File

@@ -4,6 +4,7 @@ import kotlinx.coroutines.launch
import kotlinx.serialization.json.JsonArray
import kotlinx.serialization.json.JsonObject
import kotlinx.serialization.json.JsonPrimitive
import net.minecraft.client.network.AbstractClientPlayerEntity
import net.minecraft.client.network.ClientPlayerEntity
import net.minecraft.entity.decoration.ArmorStandEntity
import moe.nea.firmament.Firmament
@@ -64,7 +65,7 @@ object ExportRecipe {
val reply = waitForTextInput("$guessName (NPC)", "Export stub")
val id = generateName(reply)
ItemExporter.exportStub(id, reply) {
val playerEntity = entity as? ClientPlayerEntity
val playerEntity = entity as? AbstractClientPlayerEntity
val textureUrl = playerEntity?.skinTextures?.textureUrl
if (textureUrl != null)
it.setSkullOwner(playerEntity.uuid, textureUrl)