Add option to auto rebuild resources before F3+T
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@@ -0,0 +1,18 @@
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package moe.nea.firmament.mixins.devenv;
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import moe.nea.firmament.features.debug.DeveloperFeatures;
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import net.minecraft.client.Keyboard;
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import net.minecraft.client.MinecraftClient;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.concurrent.CompletableFuture;
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@Mixin(Keyboard.class)
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public class MixinKeyboard {
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@Redirect(method = "processF3", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MinecraftClient;reloadResources()Ljava/util/concurrent/CompletableFuture;"))
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public CompletableFuture<Void> redirectReloadResources(MinecraftClient instance) {
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return DeveloperFeatures.hookOnBeforeResourceReload(instance);
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}
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}
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@@ -21,6 +21,7 @@ package moe.nea.firmament.features
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import kotlinx.serialization.Serializable
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import kotlinx.serialization.serializer
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import moe.nea.firmament.Firmament
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import moe.nea.firmament.features.debug.DeveloperFeatures
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import moe.nea.firmament.features.fishing.FishingWarning
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import moe.nea.firmament.features.inventory.SlotLocking
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import moe.nea.firmament.features.world.FairySouls
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@@ -48,6 +49,8 @@ object FeatureManager : DataHolder<FeatureManager.Config>(serializer(), "feature
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loadFeature(FairySouls)
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loadFeature(FishingWarning)
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loadFeature(SlotLocking)
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if (Firmament.DEBUG)
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loadFeature(DeveloperFeatures)
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hasAutoloaded = true
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}
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}
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@@ -0,0 +1,56 @@
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package moe.nea.firmament.features.debug
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import java.nio.file.Path
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import java.util.concurrent.CompletableFuture
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import kotlin.io.path.absolute
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import kotlin.io.path.exists
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import net.minecraft.client.MinecraftClient
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import net.minecraft.text.Text
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import moe.nea.firmament.features.FirmamentFeature
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import moe.nea.firmament.gui.config.ManagedConfig
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import moe.nea.firmament.util.MC
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import moe.nea.firmament.util.TimeMark
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import moe.nea.firmament.util.iterate
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object DeveloperFeatures : FirmamentFeature {
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override val name: String
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get() = "developer"
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override val identifier: String
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get() = "developer"
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override val config: TConfig
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get() = TConfig
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override val defaultEnabled: Boolean
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get() = false
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val gradleDir by lazy {
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Path.of(".").absolute()
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.iterate { it.parent }
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.find { it.resolve("settings.gradle.kts").exists() }!!
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}
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object TConfig : ManagedConfig("developer") {
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val autoRebuildResources by toggle("auto-rebuild") { false }
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}
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@JvmStatic
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fun hookOnBeforeResourceReload(client: MinecraftClient): CompletableFuture<Void> {
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val reloadFuture = if (TConfig.autoRebuildResources && isEnabled) {
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val builder = ProcessBuilder("./gradlew", ":processResources")
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builder.directory(gradleDir.toFile())
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builder.inheritIO()
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val process = builder.start()
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MC.player?.sendMessage(Text.translatable("firmament.dev.resourcerebuild.start"))
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val startTime = TimeMark.now()
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process.toHandle().onExit().thenApply {
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MC.player?.sendMessage(Text.translatable("firmament.dev.resourcerebuild.done", startTime.passedTime()))
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Unit
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}
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} else {
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CompletableFuture.completedFuture(Unit)
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}
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return reloadFuture.thenCompose { client.reloadResources() }
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}
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override fun onLoad() {
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}
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}
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@@ -1,4 +1,8 @@
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{
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"firmament.dev.resourcerebuild.start": "Invoking gradle resource rebuild (./gradlew :processResources)",
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"firmament.dev.resourcerebuild.done": "Gradle resource rebuild done in %s",
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"firmament.config.developer": "Developer Settings",
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"firmament.config.developer.auto-rebuild": "Automatically rebuild resources",
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"firmament.price": "Checking price for %s",
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"firmament.price.bazaar": "Bazaar stats:",
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"firmament.price.bazaar.productid": "Stock id: %s",
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