Fix some skulls not being properly reskinned

[no changelog]
This commit is contained in:
nea
2023-09-09 15:10:34 +02:00
parent c82c051704
commit e1eac72324

View File

@@ -47,14 +47,18 @@ fun GameProfile.setTextures(textures: MinecraftTexturesPayloadKt) {
fun decodeProfileTextureProperty(property: Property): MinecraftTexturesPayloadKt? {
assertTrueOr(property.name == PlayerSkinProvider.TEXTURES) { return null }
try {
val json = java.util.Base64.getDecoder().decode(property.value).decodeToString()
return Firmament.json.decodeFromString<MinecraftTexturesPayloadKt>(json)
return try {
var encodedF: String = property.value
while (encodedF.length % 4 != 0 && encodedF.last() == '=') {
encodedF = encodedF.substring(0, encodedF.length - 1)
}
val json = java.util.Base64.getDecoder().decode(encodedF).decodeToString()
Firmament.json.decodeFromString<MinecraftTexturesPayloadKt>(json)
} catch (e: Exception) {
// Malformed profile data
if (Firmament.DEBUG)
e.printStackTrace()
return null
null
}
}